A recent Wired article highlights the use of the Kinect as a terrain imaging tool, to capture data for anything from glaciers to asteroids.
According to Tedesco, one of the scientists mentioned in the article, the Kinect works as a much more affordable way to capture the kind of data they need. It also helps inspire students to do related research because the Kinect is a tool that they're likely already familiar with, and doesn't seem as imposing as more complicated imaging equipment.
According to their website, the conference is "a platform for disseminating peer-reviewed papers that describe innovative research and development of game technologies. Participation from academia, industry and government are welcome."
They are seeking "short papers (4 pages), long papers (5-8 pages), posters and panels" from a variety of areas of gaming.
Read more about the conference and the submission process here.
Chances are somebody else is playing it right now; so while you are waiting, you can watch this YouTube clip of the 1980s kids cartoon The Elder Scrolls Adventures with the Dovahkids, featuring the first appearance of Skyrim:
(Okay, it's not really from the 80s; but it's a dead-on parody of that era's cartoons like the unfortunate Dungeons & Dragons cartoon...)
Here are our top 10 games played in the archive for the month of November.
Our newer Batman and Gears of War games quickly rise in the ranks, with a few familiar favorites also making an appearance.
1. Call of Duty: Black Ops (Xbox 360)
2. Batman: Arkham City (PS3)
3. Gears of War 3 (Xbox 360)
4. FIFA Soccer 12 (Xbox 360)
5. Call of Duty: Black Ops (PS3)
6. Assassins' Creed: Brotherhood (PS3)
7. (tie) Battlefield: Bad Company 2 (Xbox 360)
7. (tie) Call of Duty: Modern Warfare 2 (Xbox 360)
9. Super Smash Bros. Melee (Gamecube)
10. FIFA Soccer 11 (Xbox 360)
According to the article, the collection preserves every game turned in for copyright registration, which works out to be about 10% of the games published each year. They collect the games themselves, along with promotional materials and guides associated with each game.
According to the Moving Image Materials collection policy listed on the LOC's website:
"Video games have become an established, popular medium of moving image entertainment which demand inclusion in the collections of MBRS. The Division is developing new approaches for the more systematic acquisition of video games, including playback consoles and platforms, the multiplicity of formats and their equipment needs, and the technical challenges in preserving the digital source files. The collection will encompass a wide range of examples of video game culture, to allow historians decades hence to fully understand this as a popular phenomenon, and not have simply a few games which seemed significant at the moment of release."